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Star Wars Jedi: Fallen Order - Ilum Crystal Caves and Jedi Temple

In Ilum's Crystal Caves, I was responsible for 95% of the environment art from blockout through polish. It's a mix of modular and unique pieces, which were sculpted then partially deformed using custom heightmaps from Substance Designer.

In the Jedi Temple, I took over after the initial blockout and brought the area to final polish.

The final screenshot is found on top of the giant door at the start of Ilum. This was a privilege to work on because it's a shrine to a colleague's father who used to work for LucasArts: Martin Cameron. More info here: https://twitter.com/RamblingCameron/status/1196841022715678721?s=20

All textures/materials were my responsibility, as well as customizing shaders for the ice and snow in these areas.

Crystal Caves

Crystal Caves

Jedi Temple

Jedi Temple

Crystal Caves

Crystal Caves

Crystal Caves

Crystal Caves

Crystal Caves

Crystal Caves

Crystal Caves

Crystal Caves

Jedi Temple

Jedi Temple

Crystal Caves

Crystal Caves

Jedi Shrine (more info in description)

Jedi Shrine (more info in description)